Whistle Mountain (ENG)

Whistle Mountain (ENG)

Whistle Mountain (ENG)

69,00 €

Moms: 25.5%
Produktkod: 0810024460113

Tillgänglighet

Verkkokaupassa
2 st. Finns i lager
MyCashflow
2 st.
CHS, Espoo
st.
Tampere
st.
Available
Finns i lager
Unavailable
Loppunut
Verkkokaupassa
I webbutik
Webshop
I webbutik
MyCashflow
I Helsingfors-butiken
Tampere
I Tammerfors-butiken
CHS, Espoo
I Espoo-butiken
Hämtning från butiken, Helsingfors
0,00 €
Hämtning från butiken, Tammerfors
0,00 €
Hämtas i butiken i Tammerfors.<br> NOTERA! Tammerfors hämtningsordrar skickas på onsdagar och kan hämtas följande fredag. Även om du får ett leveransmeddelande per post, ändrar det INTE denna information.
Noutopistepaketti DB-Schenker
4,90 €
Domestic parcel
4,90 €

Din order kan levereras på följande sätt.

Produktegenskaper

Språk:
engelska
Mängd spelare:
2-4
Speltid:
60-90 min
Åldersrekommendation:
14+
Publicerare:
Bezier Games
Designer:
Luke Laurie
Scott Caputo
Spelmekanik:
Placering av plattor
Placering av arbetare
Individuella Spelarkrafter
Genre:
Industry / Manufacturing
Sleevy storlek:
STANDARD

Utgivarens deskription:

Whistle Stop designer Scott Caputo has teamed up with Luke Laurie (Manhattan Project: Energy Empire) to create a new worker-placement strategy title. Whistle Mountain gives a nod to Whistle Stop, but in this standalone game, you leave the train tracks behind and head to the sky with blimps, dreadnoughts, and hot air balloons!

In Whistle Mountain, take your company's massive profits from all of that railroading and invest them in new technologies, deep in the Rocky Mountains where there is an abundance of resources. Your workers build crazy arrays of scaffolds and machines, upgrading your abilities and collecting resources. As you build with the help of your airship fleet, the mountain's melting snow causes the water below to rise higher and higher, putting workers in danger and increasing the tension on the dynamically-changing board.

Because the resources you gather are determined by what players build, each game evolves differently, resulting in endless replayability. You have to choose between acquiring new abilities and enhancements for your airships and workers or building all sorts of contraptions as quickly as possible in order to achieve victory on Whistle Mountain.

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